You can grab GZDoom from the official site and see the release announcement here. A fun example of a version made with it is the recent release of Treasure Tech. GZDoom is a source port for the modern era, supporting current hardware and operating systems and sporting a vast array of user options. ![]() From simple mods to entire standalone games like Hedon. It's a pretty amazing project really and we've seen some absolutely fantastic content get made for it. There's absolutely tons more, that's just a few quick bits that jumped out at me while going over the new version as they haven't put their own highlights up yet. Fixed setup for translated textures in Vulkan.Fixed texture sampler generation in the Vulkan backend. Obviously, there are hurdles to overcome in porting GZDB to Linux, so this is a quick overview of the issues Ive found that need sorting out before GZDB can be used on Linux.Implemented better aspect ratio control for fullscreen images.Major dependency reduction of the texture system.Contents 1Notes 2Install dependencies 2.1Debian/Ubuntu 2.2Fedora 2.3openSUSE 2.4Mageia 2.5Arch Linux 2.6Gentoo 2.7PCLinuxOS 2. Major refactor of texture upscaling control. Compile GZDoom on Linux - ZDoom Wiki Compile GZDoom on Linux From ZDoom Wiki Jump to navigationJump to search Open a terminal and copy and paste the whole code box for each step.Major code refactoring to improve reusability of low level utility code.Add support for xbox 360 versions of Doom/Doom2.Add scaling customization for classic ui flat scaling.Add a cvar to control weapon bobbing while firing.Snaps are discoverable and installable from the Snap Store, an app store with an audience of millions. They update automatically and roll back gracefully. Snaps are applications packaged with all their dependencies to run on all popular Linux distributions from a single build. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |